![]() As a Mexican-American, I couldn’t help but be amused at hearing someone like Manny in a video game, and I also appreciated the fact that he’s never once portrayed as a pandering stereotype.įor this remastered version of Grim Fandango, all of the original game assets have been modified for modern screens. It’s a bold, unique approach that still feels fresh today. ![]() Mixed with bits of art deco and noir design cues, the juxtaposition of all these different aesthetics coalesces into an immensely pleasing whole, evoking movies like The Maltese Falcon while also incorporating a pinch of Latin flair. Manny’s Spanish accent mixes very well among the abundant throngs of Dia de Los Muertos calacas (candy skulls, skeletons, etc.) that are so predominant in Grim Fandango‘s visual design. Manuel “Manny” Calavara is that salesman, a short, insightful fellow who just so happens to be an ambulatory skeleton in a suit. Grim Fandango Remastered follows the exploits of a travel salesman in the Land of the Dead. Now, Grim Fandango Remastered is on Switch, and all y’all need to give it a download. ![]() Successful in this endeavor, Schafer then worked diligently to produce Grim Fandango Remastered, an improved version of the original boasting better graphics and controls to be released on contemporary gaming consoles. Tim Schafer, the head of developer Double Fine and director of Grim Fandango, worked in tandem with Sony to help bring the title back under his control. LucasArts ceased to be a game development house in 2013 and subsequently jettisoned some of the franchises formerly under the company’s purview, including Grim Fandango. Grim Fandango was beloved by the critics and fans that played it, but it was also a massive commercial failure for LucasArts that ultimately pushed the company away from developing adventure games. Released in 1998, the game pushed the boundaries of the adventure genre while also simultaneously sounding its death-knell. One title that lands firmly in this category is Grim Fandango. There are plenty of Star Wars titles like Rogue Squadron that fans will probably immediately think of when reminiscing about LucasArts, but of equal importance are the studio’s more original offerings, which provided equally powerful experiences and memories over the course of its 31-year history as a developer. LucasArts is a name that many gamers of a certain age are likely to remember with fondness.
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